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NEW RULES CONTINUED

 

Riverine Operations

 

Riverine craft are treated as vehicles for movement and firing.  Vessels of the same Dinassaut may perform group moves or crossfires.

 

Vessels firing are treated as AFVs:

 

Main armament over 40mm may only fire once per initiative.

 

Secondary HMGs or Autocannon may fire as a fire group with the main armament.

 

Secondary HMGs or Autocannon are subject to normal "no fire rules."

 

Deduct one fire dice if the vessel is moving.

 

Vessels are vulnerable to fire as follows:-

 

 

Protection Against

Protection Against

Protection Against

Types of Vessel

Small Arms

Overhead Fire

Direct Fire

Sampan

Open

Open

0

Unarmoured

Patrol Launches,

Vedettes de

Patrauille

Cover

Open

0

LCA, LCVP

EA, STCAN/FOM

LCM,

Bunker

Cover

2

 

Monitor, LST,

Armoured Barge,

LSSL

Impervious

Cover

3

 

 

 

Effective fire against riverine craft does not necessarily result in their destruction.  Larger vessels especially are likely to be forced out of the action rather than sunk.  Pinned results do not affect vessels

Suppressed results prevent the vessel advancing.  It may not fire, it may retreat.

Killed results affect vessels as follows:

 

Vessel                       Small arms, or overhead fire up to 82mm        Direct fire over 40mm

 

Sampan                     Sunk                                                                           Sunk

Patrol Launch,           Withdraw from battle                                                Dice again:    1,2,3,4 withdraw

STCAN/FOM,                                                                                                                         5,6 sunk

LCA, LCVP, EA                                                                                            

Larger Vessels          Dice Again: 1,2,3 suppressed                               Dice again: 1,2,3,4,5 withdraw                 

                                                          4,5,6 withdraw                                                          6 sunk

air operations