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Swiving at Sea by Peter Hunt Ganesha Games’ Galleys and Galleons rules and Peter's DBArrrrrgggghhhh amendments for them
Edward, Arthur and Peter by Peter Hunt A trip to the "Ting Yuen" and the Pre-Dreadnought battlefields of the Yellow Sea
Edward, Arthur and Peter Part II by Peter Hunt A trip to Liu Kung Island
Damn Battleships Again by Peter Hunt A new approach to Pre-Dreadnought naval games
Suggested Rule Amendments by Peter Hunt For Damn Battleships Again (DBSA)
Think in Oceans. Sink on Sight by Peter Hunt A scenario for DBSA
Visiting a Grand Old Lady by Peter Hunt A voyage around HIJMS Mikasa
Aarrr Jim Lad by Jeff Herbert Rules for pirate warfare!
Edward, Arthur and Peter by Peter Hunt A trip to the "Ting Yuen" and the Pre-Dreadnought battlefields of the Yellow Sea
BATTLE REPORTS
Mayhem in the Mediterranean by Peter Hunt A story of mayhem, this time in the Mediterranean, using Ganesha Games’ Galleys and Galleons rules and of course incorporating Peter's DBArrrrrgggghhhh rules
Chaos in the Cayos by Peter Hunt A story of mayhem in the Caribbean including yet further amendments to Peter's DBArrrrrgggghhhh rules
Dawn at Sidi Bir Tee by Peter Hunt As Related in Ye Diary of Samuel Pepys Deciphered by Peter Hunt including further amendments to DBArrrrrgggghhhh rules
An Ongoing History of Lumbago by Frankie Li Modern skirmish warfare in Darkest Africa taken from Frankie's Blog
DEFCON 3 and Rising . . . by Peter Hunt A WWIII “What if” Mini Campaign
Bomb Alley by Peter Hunt The Battle of San Carlos Water
How it All Played Out by Peter Hunt Or Wooden Men and Iron Ships
Diplomacy 1 hosted by Ludovic Dias The first e-mail campaign
Diplomacy 2 hosted by Ludovic Dias The second e-mail campaign
RESOURCES
Links
Phil Barker's wargames rules for pre-dreadnought naval battles between 1890 and 1913
An index of preserved pre-dreadnoughts around the world
Boardgames
Great War at Sea - Avalanche Press
A series of games from the age of the dreadnoughts, 1898 - 1930. Players move their fleets on operational maps and, when contact is made, resolve battles on a tactical map. A wealth of historical information matched with quick-playing rules.
The granddaddy of them all and still immensely popular after all these years.
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